Oct 262012
 

This is the party I want to gatherCasters, tank, healer, DPS, rogue: this party has it all

One of the cooler things about the game Baldur’s Gate was that you could create all of the characters in the party. For pure dominate-the-game purposes, nothing beat a party of six custom min-maxed badasses ready to take down whatever they may encounter.

Don’t do this if you are playing for the first time. The NPC banter is really outstanding and you miss it if you don’t have the NPCs. Move Minsc the crazed ranger into the team leader position, you get “Magic is impressive but now Minsc leads. SWORDS FOR EVERYONE!”

By the way, it may soon be possible for some of you to play Baldur’s Gate for the first time: an enhanced version of the old classic is on the way. It will have a tablet version, nothing against tablet games but I find that to be a bad sign. Nevertheless, those of you who managed to miss out on the greatest D&D game ever (prior to DDO of course) will have your chance at last.

But I digress. This isn’t about Baldur’s Gate.

I want to be able to form an entire party out of characters I created. They would work sort of like hirelings I imagine, except XP for everyone (and full XP penalties on death too).

You must gather your party before adventuring forth
A Baldur’s Gate party

I once had an idea about retiring capped characters into demigod hirelings, but this is more about being able to play all of your characters any time.

Adding this capability be a pretty big change in the way the game works, and make it even harder to get into groups. So overall, probably not gonna happen. Nonetheless, a man can dream. A party made up exclusively of my own characters would be glorious.

Oh well. Back to leveling. Minsc, take us out:

Cities always teem with evil and decay. Let’s give it a good shake and see what falls out!”

🙂 😀 🙂

  4 Responses to “You Must Gather Your Party Before Venturing Forth”

Comments (4)
  1. I get close to that due to the fact that I two box the game. One character is ALWAYS a rogue and the other is whatever I’m running the rogue with. I’ve actually thought about a third account and have a cleric pike as well 🙂

  2. Yay! Baldur’s Gate! I never used the multiplayer mode regularly because I was so entranced with the NPC content available, but there’s a feature BG2 had that made turning off the turn based fighting possible – scripting. You could make them simple or complex, but if you wanted, you could automate who your party healed, attacked, what items they used, etc.

    For DDO to meld with the idea of having multiple characters from an account active in a party for real time activities, I think there would have to be some way to script combat action that was more flexible and robust than the behavior we currently get out of hirelings.

  3. When i was in college, the original version of X-Wing (on 3.5″ floppy, or a dozen or so of ’em) used to let you assign other players as wingmen (the catch being that if they died in battle, well, they were dead.) My friends and I ALWAYS felt that having each other as our wingmen rather than random “Gold 2” etc.made our wingmen better. We simply quickly got into the habit of saving our characters in another file so we could restore if our wingmen got killed…

    I was SO disappointed, a few years later, when I got a pack with X-Wing, TIE Fighter, and X-Wing vs. TIE on CD, and they’d removed that feature, even though by that point I no longer had any friends playing it lol

  4. “Butt kicking for goodness!”

What do you think?

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