So Mawry Haversack (the original Halfling Commando) has temporarily shed the skin of the Intel Commando and is now walking the earth as a proto-FeyBuckler. And by that I mean that her stats are laid in (which of course they must be for the character to exist at all) and she has taken one level in each of Fighter, Bard and Warlock.
But her ultimate shape remains undecided; she walks the earth, but lightly and incompletely, so that I can earn her bits of experience while I try to design her final state.
This should not be such a difficult task, nor take so long, but I am hung up on a couple of important questions. Maybe you all can help.
To Fighter or to Warlock?
The first question involves the exact level split for this multi-class build: at least five levels of Bard are a given as that is necessary to get Coup de Grace. Which I definitely want for this build. Meaning at most 15 levels are available for Warlock. But it gets more complicated: at least one level of Fighter will be an efficient addition as it brings in Shield Proficiency and a free feat that I can use for Shield Mastery, all in one level. Similarly, a second fighter level brings Improved Shield Mastery.
Two levels of Fighter + 5 levels of Bard leaves only 13 levels for Warlock. But that is okay, I see no significant difference between Warlock 13 and Warlock 15.
But … (yes the inevitable but)
A third level of fighter would enable Stalwart Defense, a stance which adds quite a bit of useful defense, and FeyBuckler is a melee build. Which is awesome! But that would mean only 12 levels available for Warlock, and that in turn would mean that Mawry would not get any 5th level Warlock spells. Which is poopy (sorry to break out the technical terms so early in the day).
Thus the quandary. What do you think?
To Self Heal or to Hit Faster and Better
I’ve long felt that one feat + 11 enhancements points in exchange for fully-enabled Dragonmark of Healing is one of the better deals available in DDO character building. I still feel that way. But this particular build is hurting for enhancements, badly. I can spare the feat, but not the enhancements.
And so the impassable tradeoff: Do I self heal, in a wondrous and very efficient manner that is more than enough to get Mawry safely back to Epic levels? Or do I use those enhancements, and the one feat, to improve melee capability? For instance, Haste Boost? They are both very good ideas.
But which one is better?
Quandaries. Enigmas. Puzzles.
🙂 😀 🙂