This is only the tip of the named loot iceberg
I have a named loot problem.
In case you have no idea what I am talking about, a brief backgrounder:
Items in DDO come in three main flavors.
- Most items are randomly generated; the program randomizes it just before you loot it
- Named items; not random, these items were designed by someone and have a chance of appearing in specifically designated chests
- Raid items; a special class of Named items that only drop in raids
Random items are never bound. Named items are sometimes not bound, but if they are bound they are Bound to Account. Raid items are almost always Bound to Character on Acquire, your characters have to loot each raid item for themselves, no sharing.
And thus the problem. Random loot is easy to disposition. There is a tiny, tiny chance that I want to keep it. There is an even tinier chance that I don’t want it for myself but can make money on it in the Auction House. But most likely I am going to crunch it down to essences in the crafting deconstructor. Problem solved.
Raid loot is easy too, I don’t get that much, and when I do it is because the looting character wants the item. On those rare occasions where I end up with raid loot that I don’t want, it is obvious that I won’t be using it and it gets sold immediately.
But Named loot is different. I can’t use it on the character that looted it … but that doesn’t mean I can’t use it on any character at all … if not now, maybe someday … or maybe my Gamer Girl could use it … or someone in my guild …
See? No longer an easy and obvious disposition. And one can occasionally benefit from just banking the stuff; now and then Turbine will change existing Named loot into something unexpectedly useful. Consider Ioun Stones, generally worthless vendor fodder until the Inspired Quarter came out. Suddenly certain Ioun Stones were among the most valuable items in the entire game. If you banked a Pale Lavender or Vibrant Purple Ioun Stone before Update 1 you are probably still plat-capped from the profits you made.
But that is pretty rare. Meanwhile, every piece of Named loot that you hoard takes up valuable inventory space whether or not it will ever be useful.
And that brings us full circle back to me and my problem. I have hoarded a lot of Named loot. A lot. It is clogging up my mule, all of my character’s banks, and is beginning to fill up my shared account bank.
I have so much. But I don’t want to part with any of it. It might be useful! Some of it is probably duplicated, it is so hard to tell without any sort of account-wide inventory management. Some of it is probably useful to one of my characters right now but I have it stashed and don’t know.
I am going to have to do a manual, time intensive, named loot inventory listing. And in case you are curious, doing so will be The Very Opposite Of Fun. Which is why I have been putting it off.
Nothing for it though, might as well just stop the whining and get on with it. And I will.
🙂 😀 🙂