Reincarnation is New! Improved! And now comes with even more sparkly!
I am getting a head start on my 2014 chore list by working on the new and improved build for Diabola Death’s Handmaiden. She’s still going to be Eeeeevil but now in a different, hopefully more useful way. As in, she will no longer suck. That is the plan and I am sticking with it.
Mari came up with some tips for a Favored Soul build in the comments section of yesterday’s post, and thank you Mari, I appreciate it! I am actively seeking any other ideas that people have for a melee-focused Favored Soul. If they are Eeeeevil ideas, well, so much the better.
As you can see, Diabola has made it to the Life-Shaper for a bought of reincarnation. If there are ever going to be ideas for her build, now is the time.
By the way, have you been to the new Reincarnation area? It is lovely! And so full of shiny/sparkly!
It’s full of stars!
But I digress. This is not about the lovely new reincarnation area. This is about a Favored Soul build. Or it would be, if I had any idea what I was doing here.
In fact, I am stumped on one question already. Do I add in some Paladin?
I wanted to add two levels of Paladin so she could wear heavy armor and add her sizable Charisma bonus to all her saves, but she won’t get her wings until level 19. If I take three levels of Paladin she can also take Divine Righteousness but she won’t get wings until level 20.
But what I really wanted from this dive into Paladinhood is the Sacred Defense stance. Except that requires six levels of Paladin, meaning poor Diabola will never get her wings. Maybe this is her penance for being so Eeeevil?
What do you think? Pure FvS? Or FvS/Pal? And if the latter, Paladin 2, Paladin 3 or Paladin 6?
And why do you feel that way? Details will be helpful!
🙂 😀 🙂