Aug 142014
 
One-handed spear and shield

I’ve been asking for new weapons in DDO since … well … since there has been a DDO. But apparently new weapons are the very hardest thing to add that there is. And so, none are added.

Yes we did get sceptres, but those are really just clubs. And yes, there are spears, or at least a couple of named weapons that call themselves a spear, but both are really just staves.

I think the problem is not the weapon itself, it is the animation. Right now we have animations for one-handed fighting, two-handed fighting, two-weapon fighting, and unarmed fighting. Bows have one animation, crossbows another, and thrown weapons yet another.

The only weapon that all by itself dictates a special animation is the quarterstaff. And while this has nothing to do with the topic, quarterstaff is my favorite attack animation.

DDO RaveRaving DDO-style

But I digress. This is not about the weapons that DDO already has, it is about those that I wish would be added. Because they would change melee in a way that no balancing pass can possibly do.


Spear

The spear is probably mankind’s second-oldest weapon, coming only after the rock. A pointy stick. It doesn’t get more basic than that. But in Dungeons & Dragons the spear has additional features beyond just the pointy part. It doesn’t do much damage (1D6) and it doesn’t get extra critical range (crit on 20 only) although it does get x3 critical damage. It is about the same as a battleaxe, damage-wise. But that is only part of the picture.

A spear can be used one-handed, with a shield, or two-handed without. It can be a long spear, gaining extra range for it’s user at the expense of mobility and close-in combat, or it can be short. You can poke with it, or even throw it. It is a simple weapon, meaning anyone can use it, and it does piercing damage. At last, there would be a two-handed piercing weapon in the game.

Spear and shieldLong spear

Two-handed spear
Short spear, long spear, two-handed spear

But the best part, quoting from the D&D SRD:

If you use a ready action to set a spear against a charge, you deal double damage on a successful hit against a charging character.

In other words, if you take a moment to plant the butt of your spear in the ground and aim it at whatever is charging you, it does double damage. I love that one. It is so … situational!

DDO needs the spear. Not because of the set-versus-charge bonus, although that would be awesome, but because it would immediately become the most flexible weapon in the game. About the only thing you couldn’t do with a spear is swashbuckle. Everything else – and I mean everything else – would be available to the spear wielder, just awaiting the right circumstances.


Whip

The whip is another ancient weapon. A long strip of leather, nothing too fancy about that. Proper use is a little different though, and even D&D treats the whip as Exotic. Meaning, in DDO you’d need to take a special feat to be able to use it without a big minus to your attacks.

The whip doesn’t do actual damage to anyone wearing any sort of armor at all. It does non-lethal damage (or subdual damage, if you are going all the way back to first edition AD&D) and not very much of that – 1D3. With almost no crit range (20) or critical damage bonus (X2). Purely from a statistical point of view, it is worse than a dagger.

But that is not the point of a whip. A whip can be used to trip an opponent. In DDO, that could act as an Equipment bonus to Trip (or Improved Trip) attempts. Much like a Vertigo weapon acts. Imagine a Whip of Vertigo: stacking double trip bonus! Nice. And so much fun, tripping giants is one of the great pleasures of this game.

But wait, there’s more!

Whip
Also handy when saving the world from Nazis

A whip can be used to disarm an opponent! A skilled user can wrap the whip around a bad guy’s weapon and yank it away from him or her. Awesome! Think how much fun that would be in DDO! I have no idea what the bad guys would do, swap to a different weapon or maybe just go bare-knuckles. A big change to melee, and an all-new melee feat too! So much fun.


Sai

Throwing the monks some love, let’s add a fun martial-artist specialty weapon while we’re at it. This one would be exotic too, like the whip. Sais are turtle Raphael’s favorite weapon, but they have actual history of being used against sword-wielders. A sai is a defensive weapon; yes, it does damage (the same weapon profile as a dagger) but sais also provide a chance to disarm your opponent.

Sai

Even better than the whip in some ways, though not as stylish obviously, the Sai provides the same kind of Disarm bonus as the whip but goes one further by allowing a chance to actually break the enemy weapon.

Busted!

Wouldn’t that be a good time? Charged by hobgoblins, one at a time you destroy their weapons, leaving them only to angrily shake their fists at you as they try to punch you into submission with unskilled boxing attempts. Fun! Yet another new melee feat.

And unlike the spear or the whip, no new animation is actually needed to implement sai. They could use the same two-weapon fighting style that is in place now.


Flexibility. Style. New feats. Melee-based crowd control. Much better than any sort of Armor pass, these weapons could spark a whole new way to melee.

Go ahead and tell me this wouldn’t be fun. See, you can’t even say it. Because it clearly would be fun.

It will never happen, but a guy has gotta have his dreams, right?

Whippy/spearing/sai dreams.

:) :D :)

  14 Responses to “Three Weapons That Would Change the Way DDO Plays”

Comments (14)
  1. I actually think you’re onto something here MR Geoff Hanna! Except one problem, the ‘pimp hand’ is the oldest weapon far predating the rock.

  2. I’m totally reminded of the Civ Daydreams Web-comic business, Advanced Pointy Stick:
    http://www.nuklearpower.com/2007/08/02/civilization-daydreams-research-research-research/

  3. The Battleaxe also has a unique animation that must be accounted for. :)

    • When I saw this comment, I assumed I had just missed this because I’ve never had a battle axer. So I got a couple and checked it out. I see no difference between a battle axe, a dwarven axe, a scimitar, a rapier, or even a mace. I tried them all, both one-handed and dual-wielding.

      All of the fighting animations are the same, even for the battle axe.

      I must be misunderstanding or doing something wrong. Not that being wrong is unusual for me.

      Would you mind elaborating?

  4. ” tripping giants is one of the great pleasures of this game.” Agreed! Tripping anything gives me a thrill. Never gets old. And being a halfling doubles the pleasure.

  5. You KNOW I’m in favor for the sais as a ninja weapon. I’d get all “Neo” on everything.

    There’s an anime I watch in a China-inspired world where most fighters are sword-wielders. The hero of the story is a woman that’s a spear-wielder that’s a Jedi in comparison to everyone else. Her enemies later admit that, though they outnumbered her, she would’ve mopped the floor with them if she wanted to.

    If a spear could exist in DDO, I’d be for it. Poleaxes could fit the same way but be slashing weapons.

  6. And then there’s the Halberd, Katana, Sling, “Grenades” (Yes, we do have some, but they are mostly found in the enhancements of the Artificier/Rogue classes and not as random loot).
    So many things to implement, so Little time :-(

  7. Glad to see polearms mentioned, still at least one more I’m waiting for someone to say … and no, it’s not boomerangs!

    (Scythes would be cool too, those Shining Crescents are close, the farming in the Cerulean Hills have them…)

  8. I would love to see the spear! Like you said, there’s certain named staves that are speary, but i want to recreate one of my most beloved PnP characters, a spear-specialized air genasi fighter (aka Dragoon/Lancer).

  9. We also need scythes just because they’re a ddo 2hander min-maxers dream, and i’ve had a soft spot for punch daggers too ever since Planescape Torment, gotta love Annah :)

  10. would b nice to have a sythe as well

  11. I think having some whips in game would be cool as well as the scythe. A flail would also be interesting play around with :).

    • And the winner of my “secret guess the weapon that Bob wants to see more of competition” competition, is erdrique, with the flail!

What do you think?

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