Something magical happened during Update 26. Something completely unintentional but nonetheless awesome.
Floating head effect icons (for lack of a better term) changed to be variably-sized by the size of the target showing the effect.
Hmmm that is awkwardly worded. Let me try again. You know how icons show up over NPCs heads when they can give quests? Or when you cast spells on them? Or when they save from your spells or resist them? Yes, that is what I mean, those icons and effects.
Except now, ever since Update 26, they scale in size. And in some cases are quite enormous, especially on larger creatures like giants, and spiders of unusual size.
The issue was noticed right away, especially the static effects like quest-giver goblets, ranging from normal-sized to humongous. According to Cordovan:
This is a halo bug related to the warlock aura of all things. Will be fixed soon.
But I hope not. I am loving the effect.
Level-drain a bad guy and you may get a purple “woo-woo” effect that fills the room. Run to the end of a monster leash and you may get a hexagon the size of a small truck. Hit a guy with some sort of flame effect and watch him give off a conflagration.
And so many more examples, generally fleeting and hard to capture but all magical. Here, let me share:
That last one is my favorite. It is quite lovely in person.
I hope they never change this. Never.
If you need something to do, Turbine developers, go fix the mouse wheel bug, but leave this one alone. This one, this one we like.
Or at least, I do.
🙂 😀 🙂