I am cross-posting this build both here and on the forums because I plan to implement it in the next day or two and I would like maximum input first.
Level 28 Lawful Good Halfling Female
(1 Rogue / 14 Ranger / 5 Wizard / 8 Epic)
This is a DPS build with four goals
- Top-shelf TWF
- As close to top-shelf ranged as remains possible
- Healing and self-sufficiency
- Won’t embarrass me in the end game
Abilities Level 1 Level 28 Strength 10 15 Dexterity 12 19 Constitution 16 21 Intelligence 18 30 Wisdom 12 20 Charisma 8 13
Mawry is a 36-point build with +3 tomes on all stats except Wisdom where she has a +4.
All of the level ups go into INT.
The level 28 numbers are all ungeared. Assume another 14 points of INT, and at least 10 more CON and WIS.
Hit Points: 408 Spell Points: 939 BAB: 16 Fortitude: 19 Reflex: 26 Will: 16
These totals are from Ron’s Character Planner, which does not include Epic Destinies, and are also ungeared. The current version of Mawry which is STR-based but otherwise similar has 750 hit points, 1050 spell points, and saves in the 40s-50s. I expect Mawry’s reflex save in this version to be in the 60s.
Mawry’s AC will not be all that outstanding, nor will her PRR or MRR. On the other hand, she will have Evasion with an excellent relfex save, lots of Dodge, equipment-based miss chances like Ghostly, and always-on self buffs including Displacement.
Skills Level 1 Level 28 Balance 3 40 Heal 5 42 Hide 5 41 Jump 4 27 Move Silently 5 39 Search 8 44 Spot 5 37 Tumble 2 29 Use Magic Device 1 35
Again, ungeared. Most of the skills above will be in the 60-70s. UMD will be 44.
- Level 1 Least Dragonmark of Healing
- Level 3 Completionist
- Level 3 Extend Spell
- Level 6 Insightful Reflexes
- Level 9 Dodge
- Level 11 Mental Toughness
- Level 12 Improved Critical: Piercing Weapons
- Level 15 Improved Critical: Ranged Weapons
- Level 18 Mobility
- Level 21 Epic: Overwhelming Critical
- Level 24 Spring Attack
- Level 26 Epic Destiny: Holy Strike
- Level 27 Point Blank Shot
- Level 28 Epic Destiny: Perfect Two Weapon Fighting
- Level 1 Favored Enemy: Undead
- Level 10 Favored Enemy: Giant
- Level 16 Favored Enemy: Evil Outsider
Lots of Dodge. Lots of hit and move. Lots of critical enhancers. The Ranger levels add all of the TWF feats and the best ranged feats for free.
- Dexterity x2
- Halfling Luck x3
- Jorasco Dragonmark Focus x3
- Lesser Dragonmark of Healing
- Break Out The Leeches
- Greater Dragonmark of Healing
Arcane Archer Enhancements
- Arcane Archer
- Morphic Arrows
- Metalline Arrows
- Conjure Arrows
- Flaming Arrows
- Dispelling Shot
- Force Arrows x3
- Frost Arrows
- Wisdom x2
- Terror Arrows
- Paralyzing Arrows
- Shield of Whirling Steel (Rank 1)
- Tempest (Rank 1)
- Whirling Blades (Rank 1)
- Acrobatic x3
- Improved Parry x3
- Haste Boost x3
- Critical Accuracy x3
- Critical Damage x3
Harper Agent Enhancements
- Agent of Good
- Harper Enchantment
- Traveler’s Toughness x3
- Strategic Combat
- Strategic Combat II
Eldritch Knight Enhancements
- Eldritch Strike
Ron’s planner doesn’t yet address Epic Destinies. Mawry already has Epic Past Lives from the Martial and Arcane spheres (3% Doublestrike and +1 Weapon enchantment) and will be working on adding more. She will probably want to live in the Unyielding Sentinel tree because it makes her virtually unkillable, with twists from Shiradi and Legendary Dreadnaught.
So how did I do? Any ideas for improving the character? Have at me, I want to implement this in the next day or so and am anxious to incorporate any useful feedback that may accrue.
🙂 😀 🙂