The long-promised Iconic Heroes have arrived on Lamannia. Or at least one of them has, the “Bladeforged”, a Warforged Paladin. Ever your intrepid reporter, what choice exists? Soon I am logging into Lamannia to take this Bladeforged for a test drive.
The character creation process is different right away. Visually different. Iconic Heroes are an entirely new class of classes.
Different but not so different that they are difficult to navigate. One clicks in the expected places and – assuming one chose to customize their path rather than taking the Way of the Bladeforged – eventually ends up in the same character attribute selection screen that any other custom build uses.
Bladeforged appear to all be 32-point Champion builds. I tested this on my regular account, and then again on my Free To Play account which has never unlocked or purchased any account upgrades. In both cases I was given 32 attribute points.
The character appearance selection process is changed too. Bladeforged have “hair”, and cheek blades, and nose blades. One can select from a variety of blades that grow out of almost every surface on the character’s head.
Once the build is complete, and the character is initially logged in, there are more changes: the character does not start out on an airship. For those of you who have never attained Veteran status, characters normally begin on an airship, the “Heart of Wind”, where they add levels to their character one at a time, prompted by dialogs that are activated by speaking with the NPC Thealea Auryath, languorously laying on a pile of cargo and listening to you go on and on about yourself.
But not Bladeforged. No airships full of supine storytellers for these hardened Paladins, no, they begin in the Creation Forge deep beneath the Cannith Manufactory, home of the raid Lord of the Blades. Speaking of which, the Lord of Blades is present and in fact grants you your Paladin levels, one at a time.
Check out the image at the top of this article. That is how you level up to 15. A much more impressive and suitable beginning, fit for an Iconic Hero.
According to the wiki article, one can leave without taking all 15 paladin levels, but retaining enough XP to level to 15 by (one assumes?) talking to regular class trainers. Thus may Bladeforged be something other than pure Paladin. I did not test this myself.
Once done, you exit into the world, finding yourself high above House Cannith, with a treasure box in your inventory. Opening the box releases a set of gear. All of the gear has two attributes, which interlock into a fairly decent set of bonuses, nothing that is best in class, but a good set of attributes nonetheless.
And one final coolness: you also get to cast Repair spells. BYOH indeed. And not just like a caster, better, as you get the Mass Repairs way earlier than any other class, earlier even than Artificer. I do not know whether these spells are INT-based or WIS-based or what; I suspect WIS, all of my experiments included at least a 16 wisdom but no more than an 8 INT and I was able to learn and cast Repair spells up to 4th level.
I believe that this is the only capability that is truly unique to Bladeforged. But it is a key capability.
[Edit] Arkat points out that Bladeforged also start with 8 CHA and 6 DEX while normal warforged start with 6 CHA and 8 DEX.
So let’s recap. When you choose Iconic Hero, you get:
- 32 point build
- A unique look
- A unique-looking cosmetic armor kit
- The ability to cast Repair spells as if they were Paladin spells
You also get unique bound items that provide:
- Spot 13
- Repair 13
- Intimidate 13
- Concentration 13
- Attack +2
- CON 5
- STR 5
- DEX 4
- CHA 5
- WIS 4
- Dodge 2%
- Striding 25%
- Repair amplification 10%
- Melee alacrity 10%
- Protection 4
- Vitality (20 hp)
- Moderate fort
- Greater thorn guard
- Greater parrying
- Greater false life
- Reconstruction 72
And a +3 true law greatsword of improved bloodletter.
I am curious, is this the only item in the game with Repair Amplification? I don’t recall seeing that before, but I don’t play warforged very often so I might easily miss it.
What do you lose? Well, so far no one has found a way to reincarnate a Bladgeforged. Kruz the Reincarnator won’t do it. Is this a bug? Or a designed tradeoff? If the latter, one will have to decide whether starting at 15th level with built-in Repair capability is good enough to pass on all of the Past-Life feats and abilities. No Completionist for you.
On the other hand, someone (I think Producer Glin) mentioned that there would be a new way to gain Completionism using Epic Destinies. So maybe Turbine is intentionally de-emphasizing the Heroic levels 1-20, including the TR path, and encouraging us to spend our time in levels 20+.
Or maybe it’s just a bug and Bladeforged will be able to reincarnate just like everyone else. Remember this is a first-look preview on Lamannia, and everything about the new class is subject to change.
Sure does look badass though.