Lance Mouther here with Eyewitness News. Today’s big story: Turbine releases the Temple of Elemental Evil. Our reporter is live onsite.
“Yes, Lance, I am here at the scene of the Temple of Elemental Evil. And boy do I have to tell you, it is huge!”
How about the people playing the new quest? Do they have any comments?
“Lance, the Temple is massive. Really, quite large. It just goes on and on.”
I see. Were they any survivors?
“Lance, the scale of this Temple, it’s hard to describe. So big! I think we can safely say that the Temple is quite stupendously enormous. Titanic, even.
“Also, it is a quest of unusual size.”
There were too many of us to run the new content as a single group, so we split into two and attacked the Temple in a sort of tag team. Hours later, no one had finished. One group managed to reach the end fight, but only for the first part, and even then much of the map remained unexplored.
This is the biggest dungeon in DDO. By far.
A couple of hours in it became clear that we were not going to finish it in one night, probably not any part of it. “I guess this is a weekend quest”, commented one Commando. Or maybe we’ll have to make multiple runs at it, learning one segment of the dungeon in detail one night so we can speed through it the next night and learn another segment.
Which is exactly how we would have had to play it were it a tabletop adventure. Classic D&D indeed.
But is it too big?
Here’s my critique. Not everyone has hours to play #ddo in one go to be able to complete one quest. Some ppl have irl too.
— Micki (@DDOMicki) April 8, 2015
An interesting point. But one with which I disagree. This one quest seems to be too big for a single, short, gaming session. But there are dozens of quests in DDO, maybe hundreds, and most of the rest are quite easily completed in a single session. Why do they all have to be the same?
@DDOMicki I agree, but not every quest has to be like that. It’s a big game, with room for various quest types. Even one that takes all day.
— geoff hanna (@geoffhanna) April 8, 2015
I really can’t tell you very much about ToEE yet because I have experienced so little of it. But I am loving the fact that we did NOT knock it out last night. This new content is going to have to last us three months. I want it to be a challenge. I want it to take awhile. I want it to stay new for as long as possible.
Classic D&D in unexpected ways.
🙂 😀 🙂