How do they stay aloft when their wings are paralyzed? Are they anti-gravity gargoyles?
If you look at the image above, you’ll note gargoyles, flying, but paralyzed. Held in place while my Commando Mawry can slowly plink-plink-plink them to death.
Handy, that. Especially when one can line up many bad guys and hold them all. Improved Precise Shot combining with Paralying Arrows to create a most impressive green-wrapped conga line of Crowd Control.
Yes, sometimes, the life of an Arcane Archer is quite satisfying. But there are rumblings that concern me.
Mawry is level 15. She has upgraded her various Arcane Archer arrows as far as they can be upgraded. Already, even at level 15, they do not work on every creature (note the one gargoyle that is not held). This seems like an evil portent: if this high of a percentage of things are able to save from Mawry’s arrow effects at level 15 Normal content, what will happen at level 28?
Do these things scale? At all?
Ditto for the Terror arrows. Very handy for crowd control (albeit annoying for Mawry’s melee companions). But also, able to be resisted by a surprisingly high percentage of opponents. And they almost never result in a Phantasmal Killer death.
Am I leveling Mawry along a dead-end path?
Anyone out there playing a capped Arcane Archer? How do your abilities hold up in the end game? Still worth having? Or do you end up ignoring all of them except the DPS achievable via Manyshot and Slaying Arrows?
Inquiring minds want to know.
🙂 😀 🙂