[Spoiler Warning] You may want to skip today’s post if you haven’t yet thoroughly explored the TOEE!
I have found my favorite part of Temple of the Elemental Evil. I didn’t know it was my favorite, I certainly wasn’t looking for it, but the very moment it was found I knew it for what it was. My favorite.
My Gamer Girl and I were working on 7th level weapons for a character she is planning to TR. We were hoping to increase our mushroom-gathering efficiency by splitting up. This did not make us more efficient, or at least not noticeably, maybe we were doing it wrong.
But suddenly, she found something.
“There’s a lamp here”, she said. “Just sitting here in the middle of the hall.”
I immediately suggested that she rub it; after all, that’s what you do with lamps, right?
“I don’t think it’s that kind of lamp. It looks like a hurricane lamp.”
And so it did. Nonetheless, you find a lamp in a fantasy game, you try to find a way to rub it. I asked my Gamer Girl to inspect it and see what options she had.
Oh, wait, I know this one! The ten-foot pole one! That is exactly what I would do with it in a D&D setting, especially if it was a tournament. Probe away!
Hmmm. I remain impressed that someone at Turbine played enough tabletop to at least put that option in the dialog. Yet still, we are going to end up rubbing the thing, aren’t we? Regardless of its shape, it remains a lamp.
“Try the polishing one”.
To no one’s surprise, a djinni. He looked cool though. Will he grant us three wishes?
No, he did not grant wishes. Unless your wishes include a chest of random loot and a handful of mushrooms. Mine always include more wishes, or at least taking a stab at world peace.
But still, how much fun was that?
A lamp. A ten-foot pole. A unique situation unlike any other in the game, anywhere.
Sometimes I so love this game.
🙂 😀 🙂