Looking back, it is odd to realize that my prime tabletop role-playing days were really only about ten years long. From original D&D, first discovered when I was 18, to the day that I was no longer in any weekly RPG campaign, about ten years. Maybe shorter.
I was not entirely done. I was in a monthly campaign that went another ten years. But really, my bright burst of tabletop was quite brief, and quite a long time ago.
But the influence of that period remains, even all these years later. Still as influential as ever, even as it fades further into the mists of memory.
What started me down this weird path of thought was one of my Elder Scrolls Online characters. Like all of my gaming characters have been, he is the continuation of an old tabletop RPG character. Marquoz the Rigellian.
He had a back story, but I’ve been adding to it in my mind over the years and I am no longer certain how much of his back story is original.
In my minds eye he is white, with sapphire eyes, a man-sized tyrannosaur but with an erect stance and useful arms and hands. He came to this planet via (a portal? a ship? Not certain that this detail ever mattered) as a soldier, but is the last survivor of his (crew? group? tribe?).
His race is long-lived, and he has been stuck here a long, long time. His advanced weapons and gear have all worn down, everything except his bio-kit, which is living, semi-sentient, and able to restore and recharge itself when fed and watered.
No more ray guns, no more flying machines, just him and an incredibly fancy first-aid kit.
He speaks common fluidly, idiomatically, with a gruff voice, tough-love attitude, and the kind of cynicism that takes 1000 years to earn.
The people around him now think he is a Cleric. He’s not, of course, but the bio-kit seems pretty miraculous to the ignorant, and he’s constantly getting even better at using it.
He can’t turn undead, he can’t make holy water, but he can do about anything else your Cleric can do.
Except fit in. He’s a Sauroid from another star system. Nothing is changing that.
Like all of my old RPG characters, Marquoz gets re-used when I pick up another game where he’d be appropriate. He was psychic for awhile too, in one game, I forget which.
But I digress. The reason I am here right now is that Marquoz is back, and just hit cap in ESO, meaning I had to take some time to think about him in detail, choosing directions and skills, and making him gear appropriate to those directions/skills.
He is not built for top-shelf ESO endgame. He is built to be top-shelf Marquoz, as true to his essence as I can make him using this particular set of rules.
Marquoz of Rigel. Age-weary, but still fighting the good fight. Always.
Even if he has to do it a little differently than the rest of us.
🙂 😀 🙂