It’s like an IQ test every time I want to go anywhere
The Halfling Commandos have an airship. Technically we’ve had an airship for some time, about as long as there have been airships. But this one is different. Not just any airship, no, thanks to the generosity of one occasionally-playing guild mate, we have the biggest ship in the game.
Really big. Bigger than humongous, bigger than gigantic, bigger even than titanic, it may be approaching galactic.
Sometimes it is so large that it gets in the way. People get lost. Or at least, I do.
There are entire quests in this game that are not nearly as large or complicated
I am trying to memorize what is where, but it’s hard. Partly because there are two doors into the inside; the path from one door is the opposite of the path from the other door. But mainly because the ship is just so big, with so many places where things could be, and is so stuffed with amenities that there is no distant line of sight; you can only see what is right ahead of you and have to navigate from memory.
Which is the whole problem. I have no memory.
I completely understand how thinly, irritatingly, annoyingly whiny this must sound. “Oh boo hoo, you have the biggest ship in the game but can’t find what you want in it.”
Cue up the world’s tiniest violin. Or better, since this is the 21st century, a meme:
I am not trying to claim this is a problem on the same level of annoyance as the mouse wheel bug. I’m not trying to claim that this is even a problem at all, of any sort.
It’s just me. I am the problem. I and my useless memory.
Someday I will get used to the ship and be able to navigate it without so many false turns and dead ends. Someday. And in the meantime, so what if I end up at the hireling vendor when I meant to go to the bank? Or the Danger Room? Or the teleporter? So what? I’ll get to the bank eventually.
🙂 😀 🙂