The previous weekend was a +30% Guild Renown weekend. My Gamer Girl just loves these, she saves up sagas for weeks (or even months) so she can turn them in all at once and get huge, huge renown points.
She’s quite capable of dragging us up two or three levels all by herself. She’s so good at it that I’ve written about it before.
But this time it went all weird.
It started out normally; we run about and see which sagas we already have and which we can realistically complete during the weekend. In this case, we needed thirteen quests or so. No problem! Soon we had all of the sagas complete that were within reach. Time to buy (expensive) guild renown potions and cash in all the sagas at once, watching the guild levels increase.
Mission accomplished! But then the weirdness started. We were running quests, and not getting any renown. I don’t mean “less than usual” or some kind of randomization scarcity, I mean none at all. Zip. Zero. Nil. Nada.
So I did some research, and game up with this from a Tolero statement in 2012:
Renown ransack has been increased. Previously when a guild earned levels in a day, it would gradually reduce the renown drop rates. We’ve increased the rate so that a guild can only earn roughly 3 levels in a single day. This should prevent large guilds from completely dominating the field in terms of levels per-day.
Some of the other statements that Tolero made in that same post are no longer applicable, but this is the latest thing I can find about renown ransack. Is it still applicable? Is this why we are earning zero renown even though we have bought extra expensive guild renown potions to celebrate the +30% weekend?
These potions last six hours. But we used them up in the first ten minutes.
Is that how things ought to work? Really? Because it felt very much like we should never buy those potions again.
Maybe now that we have guild renown weekends and sagas and expensive potions, maybe now it is time to take another look at guild renown ransack.
What do you think?
🙂 😀 🙂