Dec 282015
 
...please do Not break this crate. Apply firm But gentle pressure to the quest roller.

…please do Not break this crate. Apply firm But gentle pressure to the quest roller.

I wouldn’t assume to know what everyone might want from this but here is a gentle nudge from my perspective.

Begin with only a few quests.
Add more as time goes by.
Provide some quests as “free” and others for DDO Store Guild Ship Ammenity expansions.

Free to Guild Level 100: Quest Levels 1-4.
…………….Guild Level 120: Quest Levels 5-8.
…………….Guild Level 140: Quest Levels 9-12.
…….moo…Guild Level 160: Quest Levels 13-16.
…………….Guild Level 180: Quest Levels 17-20.

Guild Level 200: Epic.

A quest crate amenity would also provide a window of opportunity through which Turbine could implement inter-guild competitions and special events. Extra badges on crate would display the Guild’s current “score” for that quest. Or not.

Thanks for visiting,
Luedwig Bait H’oven
Thelanis 2006.

What do you think? Another complete miss or is it worthy of being a sticky-note on the developer’s white board?

  2 Responses to “In case of xp shortfall…”

Comments (2)
  1. Why do guilds at level 160 moo? Everything else seems like good ideas, then suddenly and out of nowhere, cow. Cow?

    • checking to see if the kids are paying attention. 😉 Bruku! put down the halfling… Now! And yes, I know what the text on pages 534-537 claim but in my class Cows are Not Oxen. Any answers to the contrary will be marked as incorrect and you will receive a failing grade on that test.

What do you think?

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