|Yaaaar! Back inta
tha Crystal Cove ye goes!
Stupid crazy week is not giving me time to write anything. Options are minimal. I could just stay silent (gasp!) but no, instead I’ll just throw all my normal bloggy thoughts into one poorly-written Topic Variety Pack™.
Crystal Cove is finally back
People on the forums are complaining that it is more difficult, but I had no issues taking a 14th-level wizard through it at CR 14. To be fair, those complaining are talking about running it at higher CR level. Yet still. It is only fun if it remains a challenge.
I had enough gems and crystals leftover from my last maniacal Cove obsession to make a Tier 3 Epic Ornamented Dagger and two Greater Cunning Trinkets in entirety. My new wizard wants a 16th-level Ornamented Dagger too, or I wouldn’t need to be running the Cove at all. Even so, I’ll only need two or maybe three Cove runs to get low-level gems, and then I am done with the cove. Again. Until next time 🙂
Forty Tower of Despair runs do not guarantee you the ring you want
Although a +4 WIS tome makes for a decent consolation prize.
Still no word on changes to the Vitals bar UI
Just in case you are one of those – like me – who are keeping track.
A (rare) Brymn Sighting
|Avast! It’s Brymn!
Who let him in?
- In parts 1 and 3 it is enough to stand there with radiance engaged
- In part 2 I just throw up a blade barrier and jump around it in a circle, throwing Mass Cures and radiant healing blasts at intervals that seem appropriate
- In parts 4 and 5 it is enough to just pick one meleer and spam mass heal
At no time did I pay attention to anyone’s hitpoints except my own, thus escaping the dreaded flashing color eye strain.
Only one person died, but then I had the very excellent healer Taea with me. I probably didn’t really need to throw any heals at all.
🙂 😀 🙂