I spent awhile trying to figure out how to modernize my Kung Fu Caster, Oriental Adventures. Eventually I decided to focus on three things:
- Offhand weapon proc %
- Melee alacrity
I hoped there would be enough enhancements/feats/epic destinies leftover to manage defenses and some self healing. I think I succeeded, but she is a lot less caster than she used to be, maybe not at all. She is also no longer a she at all, but rather a he, although that doesn’t matter in any way.
There are other attributes that she used to have that he will lack in this version, important things like Rise of the Phoenix. But he ought to be the very fastest fists in the West. Or East. Or anywhere.
Level 28 Lawful Neutral Halfling
(13 Monk \ 4 Ranger \ 3 Druid \ 8 Epic)
The following numbers are all without equipment. Saves, for instance, will likely be 15 points higher than shown, and hit points will get another 192 points from CON bonus alone.
Hit Points: 387 Spell Points: 4320540 (??? a bug in Ron's planner) BAB: 15\15\20\25\25 Fortitude: 22 Reflex: 25 Will: 20
Assumes +3 tomes on all, since they are so readily available at the moment
(34 Point) (Level 1) (Level 28) Strength 12 15 Dexterity 16 29 Constitution 16 19 Intelligence 10 13 Wisdom 16 20 Charisma 8 11
Again without equipment. One may assume another 20 points in all of these except Jump.
(Level 1) (Level 28) Balance 5 43 Concentration 7 37 Heal 7 40 Hide 3 22 Jump 5 27 Move Silently 3 20 Spot 7 30 Tumble 5 25
Ranger Bonus Feats
Level 1 Favored Enemy: Undead
Monk Bonus Feats
Level 2 Dodge Level 3 Mobility Level 7 Path of Harmonious Balance: Fists of Light Level 12 Power Attack
Druid Bonus Feats
Level 5 Wild Shape: Wolf
Level 1 Dragonmark of Healing Level 3 Past Life: Disciple of the Fist Level 6 Spring Attack Level 9 Improved Two Weapon Fighting Level 12 Improved Critical: Bludgeoning Weapons Level 15 Greater Two Weapon Fighting Level 18 Grandmaster of Forms Level 21 Epic Improved Martial Arts Level 24 Epic Great Dexterity Level 27 Epic Damage Reduction
Epic Destiny Feats
Level 26 Perfect Two Weapon Fighting Level 28 Elusive Target
Halfling Luck Dexterity Halfling Luck Dexterity Jorasco Dragonmark Focus x3 Lesser Dragonmark of Healing Break Out The Leeches Greater Dragonmark of Healing
Nature’s Warrior Enhancements
Extra Wild Empathy Athletic x3 Flight x2 Action Boost: Double Strike x3 Fatal Harrier x3
Deepwood Stalker Enhancements
Stealthy Increased Empathy x2 Tendon Cut x3 Empathic Healing x2 Favored Accuracy x3 Wisdom Favored Damage x3 Killer x3
Shield of Whirling Steel Whirling Blades x2 Improved Reaction Tempest
Ninja Spy Enhancements
Ninja Training Shadow Veil Sneak Attack Training Acrobatic x2 Sneak Attack Training Fists of Iron
Bastion of Purity Reed in the Wind x3 Deft Strikes x3
Looking at this stuff, I wonder if there isn’t a bug in Ron’s planner. Some of the prerequisites for the higher-tier abilities look like maybe they are not being met. But this sort of thing is hard to eyeball, I trust Ron and his team’s programmatic judgement more than my brief lookover skills. If adjustments need to be made, I’ll update this post.
I am really looking forward to seeing what happens when Fatal Harrier and Killer both start procing in big fights. Fists everywhere!
If I am remembering correctly (and that is always a tenuous proposition), the only part of this plan that is required is that you have to have at least 12 Monk levels before you hit level 18 in order to take the Grandmaster of Forms feat.
Level 1 Ranger Level 2 Monk Level 3 Monk Level 4 Druid Level 5 Druid Level 6 Druid Level 7 Monk Level 8 Ranger Level 9 Ranger Level 10 Monk Level 11 Monk Level 12 Monk Level 13 Monk Level 14 Monk Level 15 Monk Level 16 Monk Level 17 Monk Level 18 Monk Level 19 Ranger Level 20 Monk
Twists and Misc
He already has one Epic Past Life Doublestrike feat and will strive to add two more, plus maybe a Colors of the Queen if that stops procing Radiant Forcefields and Adrenaline on the bad guys.
Initially, he will Twist in Running with the Wind and Hail of Blows for the additional Doublestrike. Later, as he has more Fate points, he’ll stay in the Grandmaster of Flowers destiny and instead twist in Improved Invisibility and either Purity of Essence or Symmetric Strikes.
And that should be that. Super fast fighting that only gets faster as the fight progresses. Enough base speed and special attacks to be deadly even against the most difficult red-named opponent.
Fastest fists in the West!