Mawry the Evasion Battlecleric and her trusty companion Adventuredog
vs Taeron Rimond, the most fearsome and red-named Ghaele of them all
I received a request for a build of the type that Mawry played in her last life. I find feedback and other communications to be very rewarding; it reinforces why I work on this blog in the first place. And as a result, Paul Morrison, this post is for you!
Mawry is a special and unique case, seeing as how she has completed multiple lives and consumed multiple tomes. Rather than recapping her build here (which was mostly done in her last life report anyway), here is a more generically-constructed 32-point build for anyone else crazy enough to play a DEX-based TWF Evasion Battlecleric.
Evasion Battle Cleric
Rogue 2/Cleric 18
Neutral Good Halfling
Warning: This is not a normal build. Not at all. Play with caution!
- High survivability
- Lots of Radiant Aura and Blasts
- Superb soloist ability
- Able to melee at least somewhat effectively up through level 20
STR 10 DEX 16 CON 14 INT 12 WIS 10 CHA 16 Add to DEX on each level up. Any tomes will help. I did warn you that this is not a normal build.
Concentration (Every level), Jump & Open Lock (every cleric level), balance & haggle & move silent & tumble & search (on rogue levels only)
If you are not going to solo much, you may want to drop Jump and Open Lock in favor of maximizing Heal skill since that will now add to your healing spellpower. Note that A +2 INT Tome would allow some of both.
Toughness, Weapon Finesse, Empower Healing, TWF, Improved TWF, Improved Crit (piercing), Greater TWF
Rogue 1st level, Cleric 2nd -7th level, Rogue 8th level, then Cleric for all remaining levels.
- Cleric Improved Heal 2
- Cleric Life Magic AT LEAST 2 BUT AS MANY MORE AS YOU CAN
- Cleric Prayer of Life 1
- Cleric Prayer of Incredible Life 1
- Cleric Improved Turning 1
- Cleric Extra Turn 2 OR SO
- Cleric Divine Might AS MANY AS YOU CAN
- Cleric Radiant Servant 2
- Racial Toughness 2
- Rogue Speed Boost 1
- Rogue Skill Boost 1
- Halfling Dexterity 2
- Rogue Dexterity 1
- Cleric Wisdom 3
- Cleric Charisma 2
- Halfling Flanking Bonus PUT ANY EXTRA POINTS HERE
- Halfling Guile PUT ANY EXTRA POINTS HERE
These will change under the new enhancement system, but not all that much.
You will want rapiers. Lots and lots of rapiers. Also light armor, and a shield for those occasions when you want to go head to head with a boss or extra-hard-hitter.
Did I mention the rapiers?
🙂 😀 🙂