I can’t imagine where our beloved DDO would be if not for the DDO Wiki. DDO is a densely-packed game, full of minutia, packed with Dungeons & Dragons goodness as it is, but also inheriting some of D&D’s depth of rules.
Not easy to master, not at all, even for a D&D veteran. Especially when starting. I had to re-roll my first character three times, each time leveling her awhile before finding a fatal flaw, then deleting and recreating her. Only on the fourth attempt was she built well enough that I felt she was playable. And I am indeed a D&D veteran, including D&D 3.5, the version upon which the online game was based.
I can’t imagine what it would be like to be a gaming dilettante that happens onto the game by chance and tries to figure it out on their own. But fortunately, one does not have to, the DDO Wiki contains just about anything you would need to know to play.
Rarely does a week go by when I don’t check out something in the Wiki. Generally more than once, often more than once per day. The search feature is a bit unwieldy and unhelpful but Google and Bing are happy to fill that gap. All of the DDO data you need in one handy place.
Vital. Critical. Crucial. Required. I could open up the thesaurus and apply every word that means “really really important to the game” and none of them would be hyperbole. DDO needs the DDO Wiki.
And yet it is strangely under-appreciated.
When the Wiki was first gaining steam, I debated with it’s founding editor (? is that correct ?) Borror0 about whether players should contribute information to the Wiki, or to Turbine’s version the DDO Compendium. I favored the Compendium, because Turbine had recently made a pass through the game code to cause DDO objects to emit their Compendium entry automatically; it seemed like it would always be comprehensive and up to date.
Plus, the professional web designers and artists who compiled the compendium’s Class pages did an amazingly good job, something that an amateur player-directed wiki could never match.
Borror0 – who is fun to debate, in that he combines knowledge and earnestness with a striking inability to detect when being capriciously tweaked* – steadfastly ignored my arguments, marching on to the drumbeat of crowd-sourced information. The Compendium may get more professional attention, but the Wiki would get more attention, period. Way more.
* Or perhaps he noticed the tweaking and chose to ignore it. If so, well-played friend Borror0, well-played.
And we see who was right. Turbine has seemingly abandoned the Compendium, the self-generating objects no longer self-generate anything (or perhaps the scripts that invoke their generation are no longer run), and most telling of all, no one even bothered to create a class page for the Druid. The Compendium’s one area of unchallenged supremacy and excellence has been left to decay into uselessness.
In my opinion, the DDO Wiki is the single-most important support document that the game has. Way more important than anything here. More important than the forums. That important.
Turbine should acknowledge the efforts of the Wiki editing populace and contribute something. Anything. At least make the wiki-folks a decent logo, even if only something as simple as “DDO Wiki” spelled out using the DDO font.
I’ve logged into the Wiki a couple of times now hoping to engage some of the current Wiki editors. I believe that Borror0 has largely moved on but others have arisen to take his place. I would love to have a conversation with those who are doing this work. I think at least one of the main Wiki editors is a DDOGamer reader: Hey, you, I won’t call you out but I know who you are! I want to interview you! You and your other DDO Wiki editing cohorts!
Call me! We’ll talk.
🙂 😀 🙂