The formatting of this is all off – the only way I can retain the formatting is to take pictures of the document and then post the images. Which makes it harder to read. The final version will be a PDF and side-step all of that.
But I digress.
I finally rewrote the Monster Activation rules to include the new Quest Combat Board. They are more complicated than they were before, but then I added something so expecting the same level of simplicity is … silly.
Does this make sense to you? If you encountered this in a rules set, would you be able to piece together what to do?
|Monsters do not have “turns”, as no one is playing the Monster. Instead, they “Activate”, following a very specific set of logic to determine their actions.||Some people like flowcharts, so here’s one for you all|
|First, if the Monster is Tapped, the only thing it can do is straighten. This Monster is done, move onto the next Monster||For everyone else, here’s Monster Activation explained in regular words|
|Next, check the Monster’s Focus. If it doesn’t have any opponents in Focus, it performs no action. Move onto the next Monster||A few Monsters have special text that executes when they have no Focus|
|Next, see if the Monster is in Melee distance of its Focus target||Melee distance means in the same rank on the Quest Combat Board, or in an adjacent rank|
|If the Monster is in Melee distance
A Monster has Melee capability if it has a number in the MEL combat value. Some have “N/A” and can never Melee
Melee text executes even if the Monster missed it’s Melee attack or did not even have Melee capability
|If the Monster is not in Melee distance|
||Just like Heroes, Monsters may not perform a Ranged attack if there are any opponents in Melee distance
The Monster will try to get into a better position, advancing if it is a Melee monster, or retreating if it is not
||Range text executes whether the Monster was blocked or not, whether it missed or not, even if it does not have Range capability|
I have everything done, I think. I’ll post the whole PDF Monday, probably, unless something else comes up first.
Sometimes I even play DDO and write about that
🙂 😀 🙂