Aug 232016
 

DDO the Card Game: Feats


This post is part of a continuing series where I present my ill-formed thoughts about a DDO-inspired card game to you for review and suggestion.


Feats

Feats come in four categories: melee feats, ranged attack feats, spell casting feats, and general defensive feats.

Most of the feats can be applied to any character, although it wouldn’t make much sense to put a spell casting feat on a non-spell casting character.

The most powerful feats are harder to deploy in that they require the character to already have a specific feat. For instance, Improved Shield Mastery can only be deployed on a stack that contains Shield Mastery.


ATK RNG DEF DMG HP
Power Attack -1 1
Cleave 1
Great Cleave 1 1
Precise Shot 1
Point Blank Shot 1
Multi-shot 1 1
Mental Focus
Maximize Spell
Quicken Spell
Toughness 2
Diehard 1
Shield Mastery 1
Dodge 1
Improved Shield Mastery 2
Mobility 2

Attributes Deploys to
Power Attack Feat
Cleave Feat
Great Cleave Feat Cleave
Precise Shot Feat
Point Blank Shot Feat
Multi-shot Feat Point Blank Shot
Mental Focus Feat
Maximize Spell Feat
Quicken Spell Feat
Toughness Feat
Diehard Feat
Shield Mastery Feat
Dodge Feat
Improved Shield Mastery Feat Shield Mastery
Mobility Feat Dodge

Game text
Power Attack Discard to search Loot deck for any one melee weapon, then reshuffle Loot deck
Cleave
Great Cleave Discard after a melee attack to launch a second melee attack
Precise Shot Discard to search Loot deck for any one ranged weapon, then reshuffle Loot deck
Point Blank Shot This character may make Ranged attacks even when in Close Combat
Multi-shot Discard after a ranged attack to launch a second ranged attack
Mental Focus Discard to search Loot deck for any one spell, then reshuffle Loot deck
Maximize Spell This character’s spells use maximum HP for damage, not current HP
Quicken Spell Discard after casting a spell to immediately cast another spell
Toughness
Diehard This character functions normally at 0 HP and never receives the Unconscious status
Shield Mastery Ignore the first point of damage from any Ranged or Melee attack
Dodge Ignore the first point of damage from any Trap or Spell
Improved Shield Mastery Discard to ignore any one Ranged or Melee attack
Mobility Discard to ignore any one Trap or Spell

Next up: spell casting, or weapons and loot, or maybe quest cards? Let’s see where the mood takes me.

🙂 😀 🙂

What do you think?

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