A never-ending pile of Blades of the Dark Six
The Collectible Digest
DDOGamer’s Guide to Collectibles
Some of the more common questions I see in general chat involve collectibles. “What are these things?” and “How do I use them?” and “What are they worth?”
Collectibles have been part of the game forever, although their usefulness has waxed and waned over the years. There have always been some that were more useful (and therefore valuable) than others, and many (or most) that were not valuable at all.
Collectibles work differently in Eberron than in Faerun. In Eberron, collectibles may drop when an opponent is vanquished, leaving a purple bag on the ground that contains the collectible. All interested party members may loot the purple bag and gain the collectible; there are enough inside for everyone. In Faerun, collectibles drop in chests or for completing Random Encounters in wilderness areas. Commendations must be looted when in chests, but they just magically jump into your inventory when awarded for completing a random encounter.
To understand value we are going to first understand use.
There are five things you can do with a collectible:
- Trade it into a vendor for a reward
- Use it in an Alchemical Ritual recipe
- Use it in a Cannith Crafting recipe
- Turn it into a special collector for a special reward
- Turn it in as part of a recipe that yields a random low-level Augment
These vendors exist in most of the major public zones. Clicking on a Collectible Vendor will open a barter box; one can easily scroll about to see which collectibles are sought by this vendor and what they will trade for them. There is a complete list in the DDO Wiki. I will also be enclosing lists later in this series that are sorted by collectible and by reward.
Alchemical rituals allow a player to add a small bonus to any weapon, armor, or item. Because they can be applied to anything, even the most rare named gear, they remain useful at all levels of the game. Rare Alchemical ritual ingredients are generally the most valuable collectibles in the game. Even those that are Common and Uncommon will sell well on the Auction House.
Rituals are applied at any Stone of Change. DDO Wiki has a complete article on this too (naturally!) and I will be talking about in detail as well, later in the series.
Crafting ingredients, like Cannith Crafting itself, are most useful to lower level characters, especially those that do not have access to Greensteel weapons and gear. There are very few items that can be crafted via Cannith Crafting that are useful at Epic levels. I can’t actually think of any at all, I wrote “very few” because it is early in the morning, maybe I am just forgetting some.
But they are killer-useful for heroic levels and especially for characters that are Reincarnating over and over to accumulate past life feats or become Completionists.
There are four collectibles that fall into this category, each “special” for unique reasons:
- Eberron Dragonshards have a different turn-in method using dialog choices rather than a barter box
- Planar Shards are bound to character
- Antique Bronze Tokens are exchanged for a random weapon or armor or item depending on selection, rather than a specific reward
- Commendations are also bound to character plus can be exchanged one for the other
Expect more info on these in the coming days.
Most of the Eberron collectibles can, in addition to whatever else they are good for, also be used to draw a random augment. It requires 30 commons, 10 uncommons, and 5 rares to qualify for one of these draws. You will receive an augment of the color and minimum level specified by the vendor.
Frankly, it is difficult for me to see ever doing this. Ever. A random augment has a very good probability of being one I do not want; they are not useful at low levels except in specific cases, and not valuable in any case. It seems much more efficient to simply buy the exact augment I want, which the same vendors will be happy to sell me for a small handful of Astral Shards.
But maybe that is just me. Some people are emotionally allergic to any form of purchase that requires Astral Shards, so this randomization may be worthwhile to them. But not me, and especially not at the rate of 30/10/5.
Sadly, there are 20 collectibles, all rare, that are no longer useful in any way except as part of a random augment transaction.
This table shows all of the collectibles and for each one, what you can do with it. The values indicate the number of possible transactions for that collectible. For example, the Deadly Feverblanch has one turn-in reward, can be used in one Alchemical Ritual, and is an ingredient in 17 Cannith Crafting recipes.
Possible Collectible Usages by Usage Type
|Amulet of the Archbishop|
|Amulet of the Lost Empire|
|Amulet of the Six|
|Ancient Bronze Token|
|Blade of the Dark Six|
|Bruised Spore Pod|
|Chipped Bone Talisman|
|Commendation: Clerics of Amaunator|
|Commendation: Druids of the King’s Forest|
|Commendation: Purple Dragon Knights|
|Commendation: Villagers of Eveningstar|
|Commendation: War Wizards|
|Cryptmoss Worm Larva|
|Eberron Dragonshard Fragment (Large)|
|Eberron Dragonshard Fragment (Medium)|
|Eberron Dragonshard Fragment (Small)|
|Flowering Spore Pod|
|Icon of Khyber|
|Intact Spore Pod|
|Mark of Favor|
|Mark of the Keeper|
|Page Torn From a Research Notebook|
|Phoenix Tavern Purchase Order|
|Signet of the Devourer|
|Silver Flame Hymnal|
|Small Planar crystal|
|Small Wooden Idol|
|String of Prayer Beads|
|Swaying Mushroom Cluster|
|Swaying Mushroom Spore Pod|
|Tear of Vulkoor|
|Tome: Codes of the Aurum|
|Tome: History of the Houses|
|Tome: Lost Songs of Cyre|
|Tome: Myths of Old Xen’drik|
|Tome: Prophecies of Khyber|
|Tome: Stormreach Imports and Exports 857 YK|
|Vial of contagion|
|Vial of Heavy water|
More to come!
🙂 😀 🙂